字段 | 接口地址 | 数据路径 / 计算方式 | 说明 | demo(nickname=dgl6661314) |
---|---|---|---|---|
昵称 ID | https://api.pubg.com/shards/steam/players?filter[playerNames]={nickname} | data[0].attributes.name | 无需区分赛季 / 模式,通过昵称直接获取 | dgl6661314 |
总场次 | https://api.pubg.com/shards/steam/players/{accountId}/seasons/{seasonId} | $.data.attributes.gameModeStats.squad.losses + wins | 需指定赛季 + 模式 | 四人TPP 116 |
段位 | https://api.pubg.com/shards/steam/players/{accountId}/seasons/{seasonId}/ranked | $.data.attributes.rankedGameModeStats.{mode}.currentTier | 仅排位模式有效(squad),匹配模式无段位 | "currentTier": {"tier": "Silver", "subTier": "3"} |
击杀数 | https://api.pubg.com/shards/steam/players/{accountId}/seasons/{seasonId} | data.attributes.gameModeStats.{mode}.kills | 基于指定赛季 + 模式 | 105 |
K/D 值 | https://api.pubg.com/shards/steam/players/{accountId}/seasons/{seasonId}/ranked | 直接取:data.attributes.rankedGameModeStats.{mode}. 或 计算:kills/deaths | 基于指定赛季 + 模式 | 0.2 |
场均伤害 | https://api.pubg.com/shards/steam/players/{accountId}/seasons/{seasonId} | data.attributes.gameModeStats.{mode}. | 基于指定赛季 + 模式 | 128.47 |
最远击杀距离 | https://api.pubg.com/shards/steam/players/{accountId}/seasons/{seasonId} | data.attributes.gameModeStats.{mode}.longestKill | 单位:米,基于指定赛季 + 模式 | 349.62936 |
爆头率 | https://api.pubg.com/shards/steam/players/{accountId}/seasons/{seasonId} | 计算:(headshotKills / kills) × 100%(数据来源:headshotKills和kills) | 基于指定赛季 + 模式,需排除击杀数为 0 的情况 | 27.61% |
吃鸡数 | https://api.pubg.com/shards/steam/players/{accountId}/seasons/{seasonId} | data.attributes.gameModeStats.{mode}.wins | 基于指定赛季 + 模式 | 7 |
吃鸡率 | https://api.pubg.com/shards/steam/players/{accountId}/seasons/{seasonId} | 计算:(wins / 总场次) × 100% | 基于指定赛季 + 模式 | 6% |
前 10 数 | https://api.pubg.com/shards/steam/players/{accountId}/seasons/{seasonId} | data.attributes.gameModeStats.{mode}.top10s | 基于指定赛季 + 模式 | 37 |
前 10 率 | https://api.pubg.com/shards/steam/players/{accountId}/seasons/{seasonId} | 计算:(top10s / 总场次) × 100% | 基于指定赛季 + 模式,需排除总场次为 0 的情况 | 31% |
场均存活时间 | https://api.pubg.com/shards/steam/players/{accountId}/seasons/{seasonId} | 计算:timeSurvived / 总场次(单位:秒,数据来源:timeSurvived) | 基于指定赛季 + 模式,需排除总场次为 0 的情况 | 90438 |
场均前进距离 | https://api.pubg.com/shards/steam/players/{accountId}/seasons/{seasonId} | 计算: ****walkDistance / 总场次 | 基于指定赛季 + 模式,需排除总场次为 0 的情况 | 2575.5813259482758620689655172414 |
字段 | 接口地址 | 数据路径 / 计算方式 | demo (id = 90a84148-3c5f-452f-a77a-077914d894ff) |
---|---|---|---|
对局时间 | https://api.pubg.com/shards/steam/matches/{matchId} | 对局时长:(秒) | 1557 |
对局排名 / 排名总数 | https://api.pubg.com/shards/steam/matches/{matchId} | - 对局排名(单玩家):included[].attributes.stats.winPlace - 排名总数:included <font style="color:rgb(52, 64, 84);">type =</font><font style="color:rgb(102, 112, 133);">participant的数量</font><font style="color:rgb(52, 64, 84);"> </font> | 1/ |
击杀 / 击倒数 | https://api.pubg.com/shards/steam/matches/{matchId} | - 击杀数:included[].attributes.stats.kills - 击倒数:included[].attributes.stats.dBNOs | 3 / 1 |
爆头数 | https://api.pubg.com/shards/steam/matches/{matchId} | included[].attributes.stats.headshotKills | 1 |
助攻数 | https://api.pubg.com/shards/steam/matches/{matchId} | included[].attributes.stats.assists | 0 |
伤害量 | https://api.pubg.com/shards/steam/matches/{matchId} | included[].attributes.stats.damageDealt | 347.2854 |
对局类型(排位 / 休闲) | https://api.pubg.com/shards/steam/matches/{matchId} | data.attributes.gameMode | squad |
对局模式(TPP/FPP) | https://api.pubg.com/shards/steam/matches/{matchId} | data.attributes.gameMode | squad -> TPP |
对局地图 | https://api.pubg.com/shards/steam/matches/{matchId} | data.attributes.mapName (地图名称代码,如 “Erangel”“Miramar” 等) | Baltic_Main |
击杀距离 | https://api.pubg.com/shards/steam/matches/{matchId} | included[].attributes.stats.longestKill (单局最远击杀距离,单位:米,需筛选目标玩家数据) | 82.28268 |
移动距离 | https://api.pubg.com/shards/steam/matches/{matchId} | - 总移动距离:included[].attributes.stats.walkDistance + rideDistance + swimDistance | 7860.21 |
存活时间 | https://api.pubg.com/shards/steam/matches/{matchId} | included[].attributes.stats.timeSurvived | 1535 |